Game Development Studio
Benjamin Michael Haire · Developer Tools
ChatGPTApp
Route game asset production, canonical package vendoring, sealed render-capture diagnosis, and bounded performance work through a local-first evidence-aware workflow. Execution uses the separately installed game-dev 1.0.2-or-newer CLI. Optional provider requests use only a preconfigured local credential controlled by the user; the plugin never collects keys or proxies provider traffic. Provider spend, every local write, GPU work, and performance measurement remain separately authorized for each invocation.
Rankings
Skills
game-asset-productiongame-asset-vendoringgame-development-studiogame-performance-optimizationgame-visual-debugging
Starter prompts
- Plan a game-ready asset package from this brief.
- Diagnose this sealed render capture and telemetry.
- Compare these runs without overstating the evidence.